Perceptions of lightness, weight and balance
- Anália runs a multidisciplinary creative studio since 2015
- Her approach is to make ceramics that challenge perceptions of norms
- She balances between creating sculptures and functional objects
Anália Moraes lives and works in Ilhabela, an archipelago situated in the Atlantic Ocean off the coast of São Paulo state. She graduated in Visual Arts from the Panamerican School of Art and Design and since then she has explored various media such as ceramics, drawing and photography. In 2015, Anália founded her multidisciplinary creative studio Casa Dobra, where she works as Creative Director and artisan. Her work is guided by an intuitive response to the material's entropic behaviour, operating in the ambiguity of clay's strength and fragility. This includes themes of 2D versus 3D, lightness and weight, tension and delicacy. Anália seeks a dialogue between gesture, imagination and memory, evoking found forms made by Man and nature in her works.
Discover her work
INTERVIEW
In the beginning I felt attracted to ceramics as they provided an ancestral connection. I had a curiosity to explore the materiality of clay and to create three-dimensionally. Today, my relationship with clay is one of respect and humility. I am always learning and remain open to expanding this connection.
I work mixing different references and techniques. I usually start from a drawing but then allow the clay to shape new paths. I am interested in exploring how the shapes, colours and textures of something made manually can play with our perception and how those objects can make an impact on our everyday lives.
Respect for the natural and sometimes unpredictable nature of the ceramic process offers a learning experience that embeds value in the final result. Beauty is in the gestures that are unique to each piece.
My process is artisanal, not because of technique and scale, but because of the depth of the relationship I have with creating. I seek to build contrasting perceptions of what is familiar by interrogating form and texture. I navigate between sculpture and object, independently of function and form.

































